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Felix Kjellberg expresses skepticism regarding the actual impact of player decisions in narrative games, suggesting developers often maintain the same story regardless of user input.
“That's the problem with these games. They a lot of it is just making You think that you have a choice I think that's why the telltale games got so stale is you play it the first time in your life and you're like, Whoa! I really feel like I'm making an impact on the story”
PewDiePie · Jul 2018 · 2 episodes · 16.6M views on this topicThe speaker believes that splitting up characters in the game is a poor strategic choice.
“I like this splitting up always a good plan everyone knows it this way”
PewDiePie · Sep 2019 · 2 episodes · 16.6M views on this topicExtracted by a model; may misattribute who said what.